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Showing posts with the label #SoftwareDevelopment

Unleashing the Power of .NET MAUI in Visual Studio Code

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Please, support my blog by clicking on our sponsors ad! Introduction The .NET Multi-platform App UI (.NET MAUI) extension for Visual Studio Code has finally emerged from preview mode and is now generally available, bringing a plethora of powerful features to streamline your development process. With the integration of XAML IntelliSense and Hot Reload, this extension enhances the lightweight Visual Studio Code experience, making it a fantastic choice for developing .NET MAUI applications. What is the .NET MAUI Extension? The .NET MAUI extension is a powerful tool that brings the essentials for developing .NET MAUI apps into the Visual Studio Code environment. Built on top of the C# Dev Kit and the C# extension, it includes Solution Explorer, C# Hot Reload, and IntelliSense. This extension goes a step further by enabling you to target mobile and desktop devices and adding XAML IntelliSense and Hot Reload for a seamless development experience. Key Features and Enhancements Improved XAML E...

C# 10 & 11: Unleash the Power of Records, Global Usings, Extended Patterns, and More!

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  Here are 5 of the latest C# tips, along with code examples: 1. Record Types (C# 10): Create lightweight, immutable data structures with concise syntax. Useful for representing data without the overhead of full-fledged classes. C# record Point ( int X , int Y ); Point p = new Point( 5 , 10 ); // Create a record instance Console.WriteLine(p.X); // Access record members 2. Global Using Directives (C# 10): Reduce repetitive using statements in multiple files. Improve code readability and maintainability. C# // In a global using file: global using System.Collections.Generic; global using System.Linq; // In other files: List< int > numbers = new List< int >(); int sum = numbers.Sum(); // No need for local using statements 3. Extended Property Patterns (C# 11): Match and deconstruct properties for more flexible pattern matching. Useful for data extraction and transformation. C# Point p = new Point( 5 , 10 ); if (p is { X: var ...